3D-BUG

is creating 3D Models for 3D Printing/games/VR/AR

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patrons
Huge experience in area of 3D content creation including all stages of 3D Art production.
Background includes solid proficiency in 3D digital sculpting, modeling, retopology, UV-mapping, texturing, photogrammetry, 3D printing, rendering and animation.
Portfolio: artstation.com/3d-bug
Skills:
3D Digital Sculpting
3D Modeling (High/Low-poly)
UV Mapping
Texturing (Baking, Painting, PBR Texturing)
Rigging
3D Animation
Rendering
Compositing
Photogrammetry
3D Printing
Team Management
Junior team members coaching
Game Development
Roles:
3D Generalist, 3D Artist, Pipeline Supervisor, Art Producer, Team Leader, Animator.
Created 3d graphic content including animations, supervising the progress of projects from concepts to post production.
Coordinated with Art producer to finalize art concepts and confirm requirements.
Consistently met deadlines and requirements for all production pipelines.
Created 3d graphics pipelines for the small team of artists.
Huge experience in area of 3D content creation including all stages of 3D Art production.
Background includes solid proficiency in 3D digital sculpting, modeling, retopology, UV-mapping, texturing, photogrammetry, 3D printing, rendering and animation.
Portfolio: artstation.com/3d-bug
Skills:
3D Digital Sculpting
3D Modeling (High/Low-poly)
UV Mapping
Texturing (Baking, Painting, PBR Texturing)
Rigging
3D Animation
Rendering
Compositing
Photogrammetry
3D Printing
Team Management
Junior team members coaching
Game Development
Roles:
3D Generalist, 3D Artist, Pipeline Supervisor, Art Producer, Team Leader, Animator.
Created 3d graphic content including animations, supervising the progress of projects from concepts to post production.
Coordinated with Art producer to finalize art concepts and confirm requirements.
Consistently met deadlines and requirements for all production pipelines.
Created 3d graphics pipelines for the small team of artists.

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