CHVLKboard Entertainment

is creating a Video-Game

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      Current Game Progress as of 10/21/2020
      Videogame Demo

      WHO ARE WE?
      We are a cloud based group of sound designers, writers, artists, editors, pixel artists, and programmers that have come together to turn Bobby Ryan’s copyrighted fiction into a Video-Game. 

      Here's Some of My Work Here

      Bobby Ryan: Producer, Writer, Game Developer, Voice Actor
      Bronson Gary: Producer, Co-Writer, Pixel Artist
      Ignacio Montes de oca: Lead Programmer

      The money we receive from our Patreon will go directly into game development. (Character Art, Tile Sets, Programming)


      “What happens when society breaks down? In Chicago, California, the Weeping City has no heroes. Its youth? No future. Its citizens? No hope. The Bone Breakers are a part of the problem. Gangs and ragtag bunches of misfits rule the streets. Crooked cops and immoral immortals rule everything else. But when one of these colorless beasts unearths a forbidden technology that gives them the power to kill again, things take a homicidal turn for the worst.”

      “C.H.V.L.K. is a Cyberpunk Noir Thriller set in an alternate history after a cataclysmic event swallows the sun whole. Now, bitter enemies must band together and save what’s left of humanity from a dystopian nightmare … if they don’t kill each other first. Creep with the God-King’s militant animals on a perilous journey as they face unspeakable psychological horrors and shadow demons with a whole mess of juvenile violence. This concrete jungle is about to explode.”

      The story takes place in the fictional city of Chicago, California over the course of three different eras.

      The dollar bill has collapsed and was replaced by a digital currency that can only be accessed by small microchips inserted directly into the back of the hand. Only people with money can afford to have them. These people live in the Suburbs. It is a place heavily policed by a militarized group of mercenaries known as the C.C.P.D.

      Machines, greed, and megacorporations rule the world. Suburban citizens live most of their lives under the rule of oppressive government, as wage slaves. The Elite are a class of immoral immortal citizens that live inside the Dome, the richest location in the Suburbs that remains completely walled off from the rest of the world by a sphere-like bio-dome.

      Around the Suburbs exists the Wall, a massive circular barricade made from transdimensonal living metal that separates the Suburbs from the Slums. This is an extremely dangerous place, riddled with dying trees, dilapidated buildings, and highwaymen. Here lives the scourge, dregs, and scoundrels of the city. Crime is at an all-time high, and criminals kidnap unsuspecting victims to chop off their hands and turn a profit. Out here, the roads are the safest place to be and cars, bikes, and hover vehicles are valued more than human life.

      The game will be a collection of short stories that tell their own neo-noir tale in grindhouse fashion. Our art will use limited animation reminiscent of the 80s-90s. This includes screen distortions, brief bits of static snow for scene transitions, and occasional bursts of color bathed in neon with Synthwave being our main musical focus. We believe that our concrete story, dramatic shootouts, and action packed fights will capture our audience’s attention for the duration of each episode. The intense high-octane, and sometimes surreal, violence will also be treated as more of an immediate story between characters.

      Set during an alternate history wherein the Nazi abused the mysteries of transdimensional science to win the war, the world was hurled into a retro future mixed somewhere between the 80s, the 90s, and transhumanism. World War III occurs, and after the ensuing chaos, a one world government is created to protect the nations from further destruction and prevent nuclear holocaust. These stories unravel over the course of three eras.

      Year 1980s-1990s: Pre-Dollar Collapse

      Year 2021-2049: Post-Dollar Collapse

      Year 2077+: Nuclear Winter

      The source of conflict stems from a small sect of people closing themselves off from the Nazi occupied city of Chicago, California with the help of a powerful monk-like savant and his students. The drama will continue with intricately detailed character development, opposing ideals, personal tragedy, and brutally awesome boss fights. Several years ago, a meteor leveled most of California. Surviving families migrated elsewhere, most of which settling in Chicago. Unbeknownst to the public, a strange toxin poisoned the waters, infecting the people with “the Big Germ”. This mysterious virus has infected men with rage and women are no longer being born. Our story begins here.

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