Adam Sawkins

is creating FortressCraft Evolved
Select a membership level
Ore Extractor
$10
per month

Thank you for your support!  
  • Access to the Community Reward Pack. This is a DLC that will not be purchaseable, but contains (at minimum - suggest more!) a Player Skin, ARTHER Skin, Spiderbot Skin and access to the TechAxe. http://fortresscraft.wikia.com/wiki/Tech_Axe
  • There is also planned to be exclusive access to the Patreon-only Creative and Survival Dedicated Servers, once the hosting is live.
  • Patrons will get access to all current and future Expansion packs (Tentatively titled 'Frozen Factory Expansion' and the 'Magma Core Expansion')
Includes Discord rewards
Power Storage Block
$25
per month

A little above the minimum. This includes everything in the above tier, plus you get a world named after you. Keep it clean.

Includes Discord rewards
MagmaBore
$100
per month

Thank you for your support!
  • Access to the Community Reward Pack. This is a DLC that will not be purchaseable, but contains (at minimum - suggest more!) a Player Skin, ARTHER Skin, Spiderbot Skin and access to the TechAxe. http://fortresscraft.wikia.com/wiki/Tech_Axe
  • There is also planned to be exclusive access to the Patreon-only Creative and Survival Dedicated Servers, once the hosting is live.
  • Pick any of the current Creative-Only blocks and have it craftable in the main game for everyone, and have it dedicated to you. Flavour text is negotiable.

Includes Discord rewards
$250
per month

Thank you for your support!  
  • Access to the Community Reward Pack. This is a DLC that will not be purchaseable, but contains (at minimum - suggest more!) a Player Skin, ARTHER Skin, Spiderbot Skin and access to the TechAxe. http://fortresscraft.wikia.com/wiki/Tech_Axe
  • There is also planned to be exclusive access to the Patreon-only Creative and Survival Dedicated Servers, once the hosting is live.
  • We have the ability to 3D-print some rather nice ARTHERs. Sadly, they're way WAY to expensive to sell, and I've got no way of doing them in bulk. If you want one tho, we can sort that out! The model is 170mm tall, and 100x100mm for ARTHER himself. It's printed in white sintered nylon. (photos pending, specifications subject to change)
$500
per month

Thank you for your support!  
  • Access to the Community Reward Pack. This is a DLC that will not be purchaseable, but contains (at minimum - suggest more!) a Player Skin, ARTHER Skin, Spiderbot Skin and access to the TechAxe. http://fortresscraft.wikia.com/wiki/Tech_Axe
  • There is also planned to be exclusive access to the Patreon-only Creative and Survival Dedicated Servers, once the hosting is live.
  • We have the ability to 3D-print some rather nice ARTHERs. Sadly, they're way WAY to expensive to sell, and I've got no way of doing them in bulk. If you want one tho, we can sort that out! The model is 170mm tall, and 100x100mm for ARTHER himself. It's printed in white sintered nylon. (photos pending, specifications subject to change)
  • A full-color 3D-printed ARTHER in full Dapper gear! The model is approximately 170mm tall and 100mmx100mm for ARTHER himself. It's printed in full-color sandstone. (photos pending, specifications subject to change)

149

patrons

$1,448

per month

About Adam Sawkins

Continued Development

FortressCraft is a complete, released game.

However, like Diablo 3 and Team Fortress 2 before it, it's not a finished game. I love my game, and I want to add so much more to it.

Currently I've got 122 weeks of planned features:

https://docs.google.com/spreadsheets/d/1g6b5KS49Ni...

...and more are being added and suggested daily.

As a dev, I get a very small proportion of the proceeds from the sales of the game (Tax, Publishers and Valve all whittle that away). Whilst it is doing quite well right now, thanks to DireWolf20, TangoTek and friends, to continue to work on the game long-term requires a lot more money than the game is currently making - and by 'long-term' I mean the next 5 to 10 years. PCs are gonna get a lot faster in that time!

I've already implemented DLC to help supplement my income, but to be quite honest, that only just about gives me enough to survive on - to pay contributers and artists for new work needs a further revenue stream. I do not want to have to get a part-time job to support myself writing this - I want to continue to plough 100+ hours  a week into improving the game I love. Hence, Patreon (Tax aside, I should receive 95% of the money taken through this!)

Why Patreon?

The advantage of Patreon is that it's regular, guaranteed income - as an added bonus, it gives extra motivation to get the next mainline patch out! Steam income comes and goes; Summer and Winter sales are AMAZING - whereas the lull around February/March is horrible.  Just to be clear, this is mainline releases, not the daily Bleeding Edge patch!

What's in it for you?

I've requested a 'private' DLC AppID from Valve, and Patreon backers above $10 should receive that. This will, at a minimum, contain a unique skin, a unique ARTHER skin, a unique SpiderBot skin, and access to the TechAxe.

Help us build the Community Pack rewards!
I plan to continue releasing patches on the same cycle as currently. This is roughly 2 weeks of frantic feature addition, 1 week of polish, and 1 week of bug testing. This should mean patches come out roughly once a month.

Patrons will get access to all current and future Expansion packs (Tentatively titled 'Frozen Factory Expansion' and the 'Magma Core Expansion')

Since the game left Early Access in October 2015, there have been 4 major patches released, featuring dozens of new machines and features, and the next one is due around the start of March. Pledge now and be the first to get the exclusive Patreon skins! ;-)
Goals
$1,448 of $1,600 per month
Just living takes up a shocking amount of money. This would cover the rent of my house (where my office is located), and remove a huge amount of worry. No I don't own my own house.
2 of 6

Recent posts by Adam Sawkins