is creating Turn Based Strategy with RPG elements Game for PC

Select a membership level

Wanderer Tier
per month
Thank you! It's great that you are interested in project. Now you will see you name in titles.
Stranger Tier
per month
Thank you, Stranger ! I'll try harder to coplete the game with you support !  Now you will see you name in titles.

Caravan Tier
per month
Yeah,  i see you are really interested in project ! Thank you. I'll spend half on this money to hire good artist and other half on food for me ! 

Now you will see you name in titles. 




per month


Who ?
Hello all ! Well, i'm here. My name is Dmitry! I'm an independent game developer and designer.
What ?
I developing an indie turn-based strategy game. Old Good Turn Based Strategy !
We truly believe that nowdays the TBS genre is in deep crisis and lacks of old good,slow, pleasant 2D games like Heroes of might and magic 1-3, Age Of Wonders(1,2), Master of Magic/Orion, Genghis Khan(KOEI games),Ogre Battle, Panzer General and so on. I love these games and trying to create something interesting like them. It's gonna be a game for old strategy fans like us)
The game will have two modes.
There is a strategic campaign mode where the map is divided into many provinces or kingdoms and you rule one.
Rule, checkup, research new techs and upgrades, complete quests and go to war.
There is also a tactical battlefield mode where the whole map is the battlefield itself, where you are a general deploying your troops and leading them to victory!
Like all great TBS games, this game will flow at a measured pace where you can calmly plot your next moves without time pressure and strain. There will also be a hotseat mode, but it will be co-op where humans with together to defeat the AI.
Style: medieval fantasy with 2D pixel graphics adapted from different RPGmaker RTPs, to release for Windows.
- Multiple kingdoms/nations with differences in playstyle, abilities, leaders.
- Heroes with different skills, which have different influence on controlled squads.
- Squads level up and learn new abilities. They cannot be completely destroyed, so they can be deployed in more risky maneuvers in battle.
- Armies have different active and passive skills, battle maneuvers, and unique skills triggered by their combat experience.
- Dynamic terrain and weather systems will influence battle tactics and results.
- Different goals, ways to win and game styles for different nations.
- Events.
- Unique techs and upgrades for each nation.
- AI factions, cults, and tribes will also develop and may mature into fully independent nations that try to conquer and pillage.
That's all for now. I develop this game in my free time, which is hard to come by, but I will work on it as much as possible.
Watch the video and leave comments. I read them all, and value all your input and feedback, as well as ideas for more features to include.
Why ?
I'm starting this Patreon campain, because i want to step on a higher level of development than "for myself". So
1. I want to more people know about it and get more feedback.
2. I want to create game sooner with pledges and try other interesting gameprojects.
I think with 1 or 2 i can move faster and realize all of my ideas.
So i will happy even for you comments and suggestions.
More to know
Game will completely free for downloading and using. Current project name is "Once". Only 2d fantasy graphics and medival-fantasy setting. It's my hobby, so i really like it. You can support me or not, if you like the idead and if you you are big fan of old-school strategies like me!
$0 of $400 per month
Time for development
I develop this game all by myself. But i don't want to give up. I have a work, so i do this at my free time. I think the first money i'll spend to create web site for the game.
1 of 3

Recent posts by Lainur

How it works

Get started in 2 minutes

Choose a membership
Sign up
Add a payment method
Get benefits