SinのAriais creating Games and Stories to force alternative thinking.
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* Gain early access to Stories, Drafts, and Game Tests. (All primary content will eventually be available publicly).
* You gain access to Patreon-only Errata.
A great supporter!
* Access to previous tier rewards.
* 1 Request credit per month (aka. Feel free to request some minor addition to a game each month (perhaps you'd like an item to be named after your kid)). (These credits [may] roll over)
* Let us know what category you want your support to go towards (Art, Music, Other)
* Previous Tier Rewards
* 2 Request credits per month (aka. Feel free to request a small addition to a game each month (maybe you want a monster named after you?)) (These credits [may] roll over)
Who Am I and What are You Supporting?
By supporting me, you'll allow me to advance my skills and pursue my passions. While I may be a jack of all trades, I have things I'm especially passionate about such as streaming even though I'm not the best at being vocal. I love writing guides for games because I love researching things and spreading the knowledge. And of course, I enjoy making games as a way to express my stories.
My reviews are generally focused on being unbiased. Expect me to find lots of problems with games if that is my intent and even if it isn't.
My stories have always involved horror or tragedy, regardless of my intent as I do not write stories in the traditional sense, instead forming a simulated world with various rules and characters and directions implemented and transcribing the events of that simulation in my own words and later editing it to flow as a story. This has often resulted in my characters knowing things I don't, thus making my stories a surprise even for myself (especially when I pull a character outside to talk with them to figure out what happened). While I can direct the general direction, I have little control over the details.
My games, being a mix of my stories and my desires to add new concepts to the gaming world, have often involved odd ideas and themes, such as characters that grow powerful almost immediately, holding power for some time, but slowly being forced to make choices to give up their power for a better future, alternative paths, or to keep their power. Choices are a key theme to most of my games as I believe that choices are important for people to make - even if the choice is a lack of choosing. Currently using RPG Maker and VNM due to asset prices being lower. Hoping to eventually start making my own assets and branch out.
Those who have seen my previews might have noticed that I tend to use some very odd mechanics, such as my writing where depending on how you read the lines, the meaning behind the words changes, sometimes greatly.
I intend for everything to eventually be available for free except maybe my 'behind-the-scenes' type stuff. I believe that I should be making stuff not for money but because I want people to enjoy them.
You can give me feedback on my Stories, my Posts, my Twitch or Youtube streams (and archives), my GFaqs guides and reviews (https://www.gamefaqs.com/community/Arkia/) and more.
(Sorry about the previous goal amounts, I misinterpreted it to mean total)