Batuhan Akın

is creating 3D Models

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 I will share my developed 3d game asset every mount. 




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Hi everyone, 

I'm working 3d model since 7 years. I will share my developed game asset every mount. I will happly answer your question.

Autodesk Maya - proficient skills
- Low poly modelling, high poly modelling, hardsurface modeling, retopology (graphite modeling tools), spline modelling, efficient uvw unwrapping, texture baking,lightmap baking).

ZBrush – proficient skills
- Extracting texture maps (displacement, ao, nm).

Quixel - proficient skills
- Sculping.
- Realistic material creat PBR(albedo, specular, normal, gross).

3D Coat - proficient skills
- Hand-painting stylized & painting texture maps directly on the UV'ed low-poly models, exporting texture maps to Photoshop.

Photoshop - proficient skills
- Texture painting, illustration drawing, vector drawing, image editing.

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