is creating video games & music
Select a membership level
The Goody Bag
per month
The Goody Bag tier gets you:
  • .wav downloads of all my music
  • a thank you in any video or published content I release
The Drawstring Tote
per month
The Drawstring Tote tier gets you everything from the previous tier and:
  • free sample/preset packs whenever I release them
  • alpha access to builds of my mobile game Gravitate
The Duffel Bag
per month
The Drawstring Tote tier gets you everything from the previous tiers and:
  • pre-alpha access to builds of my mobile game Gravitate
  • your name in the credits of Gravitate
  • patron-only cosmetics in Gravitate




per month

About doubleTrue

hi! i'm ethan michalicek,

a 4th year college student majoring in Interactive/Game Design! This Patreon page is to help support my currently very simple lifestyle that consists of paying the bills, going to class, enjoying life, and the part you care about - being creative. For me, that involves two things mainly - music and video games.

video games

I am also a video game developer, currently under the name doubleTrue. Being in school still, I work by (and for) myself. This makes it exceptionally hard to have any income before I have something to release. Since I don't currently have a game released but I am working on one, the patron rewards will be varied and thought up as development continues, but patron-only rewards will exist and they should be decent. :)


In addition to video games, I make weird electronic music under the alias CHROME on SoundCloud. While all of my music (that I release on my own page) will remain free to listen to on SoundCloud, patrons will have exclusive access to high quality .wav files of my music. This includes any game music I make as well! If you would like to follow my music Twitter account, it's @CHROME_noise.

I will also have occasional sample/preset packs that I sell. For patrons, these are free!
$0 of $100 per month
When I reach the $100 per month mark, I will start a patron-only Discord server with exclusive updates, feedback, and assistance in Abelton, Unity, C#, etc.
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