Christian Tucker

is creating Programming and game development tutorials



About Christian Tucker

Okay, so I clicked on your neat little hammer&controller gimmick, but what are you really doing? 

Quite funny that you'd ask really, I'm not actually the one creating the games, well... I am, but what I'm doing is making it easier for you to make your own game. Yeah, that's what I said. Networking has always been a fairly confusing thing, it's not just something you can jump into without any knowledge and create something with success. I first realized this a few years ago when I first started developing games and wanted to create my own multiplayer role-playing game. It was quite the catastrophe. I spent around two years learning all about networking, and memory, and how to optimize data in ways that most people wouldn't even dream. When people want to make a game, they usually want it to be a simple and understandable process, because not a single person likes writing code that they don't understand.

So, I'll ask you this, would you rather write code that looks like this:

float readFloat() {
      int value = BitConverter.GetBytes(((Network.readByte() << 24) + (Network.readByte()<< 16)
    + (Network.readByte()<< 8) + (Network.readByte()<< 0)), 0);
     if(((value & 07F800000) == 0x7F800000) && (value & 0x80000000) 
         value = 0x7fc00000;
    return value;

Or would you rather just be able to write something like:


and be done with it?

This is what I'm here for!

I'm here to do all of the tedious stuff for you, to present you with a new, simple way to create online games. I'll even help you promote them via my YouTube channel and website. (Granted they're made with my API, of-course)

But all of this takes time, and dedication.

You wouldn't believe the amount of time I have to dedicate towards writing code, it's absolutely ridiculous, I probably sit at my computer 14<->15 hours a day. I don't have a life outside of the internet, I won't lie to you guys. This is what I enjoy doing. I don't have a job, and I dedicate all of my time to making other peoples lives easier, so this is my way of trying to "get started" with something so I can live on my own, what do you say, care to help me out by becoming a patreonbecause I obviously don't mind helping you. ;)
Select a membership level
per month
I'll add your name into one of my video's as a 'Sponsor' (This video was brought to you by: # )
per month
I will verbally thank you in one of my videos.
per month
Both reward 1, and 2.
per month
Thanks for the contribution, it helps more than you'd ever know, I don't know exactly what I could do for you, because I'm already doing about all I can with this project as is, Rewards 1-3 apply, I'll also add you on skype if you have any questions!
per month
Okay. You. With the money. Can we be friends? Thank you! your contribution has helped make the OGServer framework a much better place, while it may not seem like much, $50 can mean a world of difference for me. You'll get a special place on our website under the 'Contributors' section in which I will provide a link to your blog/website/etc. I will personally help you advertise your game (That's created with the ogserver-framework) on my website as-well. 
per month
Your reward is all of the previous rewards, and my love.
I love you.
0% complete
My original plan was to monetize this by offering different licensing, however I feel like that's not the correct thing to do, some people just don't have a large portion of money to toss out the window, but sparing a dollar or two a month isn't a problem. If I reach $150 a month I will trash the licensing system I have in place.
1 of 3

Recent posts by Christian Tucker