is creating game development tutorials.

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1-) To reason in the manner of a gamezopher. 2-) Love of videogames and wisdom.

How It Started
About a decade ago, I got in my head that I could teach very complex topics on game development and make them very easy to understand without burying newbies in frustrating jargon. I purchased the Gamezopher domain name, but alas I kept procrastinating due to my own game projects and the financial troubles that ensued.

How You Can Help
Your support will allow me to invest more time into planning and writing tutorials, and increase the quality and volume of complete series.

What to expect

I'd like to cover a wide range of topics:
  • Game design theory.
  • Programming, with source code.
  • Math for games, with examples.
  • Computer science; memory, data structure and algorithms.
  • Exploration of gaming platforms.
  • Software engineering; design patterns, etc.
  • 2D and 3D arts, how to draw them.
  • Music composition.
  • Storytelling.
  • Etc.
So in closing, I want to give my heartfelt thanks for your interest and I hope my contents will be right up your alley. P.S. bear in mind that English isn't my native tongue, so expect a few awkward sentences here and there.

Make sure to bookmark the official website:


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