Larissa Redeker

is creating game assets, tutorials, comics
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A lot of thanxs
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This small value can help me stay making my games and tutorials. And as a reward for you kind soul, your name will appear in the game credits and the "Special Thank You" section in the studios' official website (in this case with a link for your website, facebook, etc).
Chapter of the month
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Want to read the entire chapter of my comics before everyone else?
  • Each comic under publication will have a PDF with all pages of the chapter of the month.
3D world is awesome
per month
Everything from previous reward plus:
  • Each month a "3D Assets Box", a pack of 3D models, low poly, for you to use in games, ilustrations, etc.
  • Source files of the Artistic Neuron's 3D Tutorial chapter of the month.




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About Larissa Redeker


Who I'm am? An artist that basically lives inside the world of games and 3D modeling, not only as a gamer, but as developer too. And I like to write stories.

So, I'm joining my ability with 3D modeling with the passion for telling stories, specially the ones with illustrations, and comics. And still making games too.

I work with Unity, Blender, Photoshop, Substance Painter and Manga Studio now.

3D in Comics

My first project using 3D in comics is something a little different than telling a story: it's a guide into the 3D world.

The " Artistic Neuron 3D Tutorials" is a serie of tutorials about 3D modeling, focusing the theory and concepts, in a comic format. Here I try to explain how to make models, specially for games, independent of the software you want to use. It will not be "how to make a dragon in Blender", but "how you can make a dragon, choose your weapons".

The comic is published on Tapastic for now, maybe I publish it on other places, like my website. Here is the link:

I'm planning to work again in my old comics (they can be found in my Tapastic profile), but using 3D to make comics need a lot of planning before starting to publish them, so it will take some more time.


My first game was a 2D top-down shooter, made with Unity, called Fire at Will. In the game you are a pilot of a robot, and need to rescue scientists trapped in a laboratory. Very simple.

It is available for download (Windows) or to play online: or

And I have some games in development too. When I have a good portion of work to show, I'll put them on IndieDB.

Where you can follow my work

$0 of $50 per month
Buy food to my cats, and coffee for my neurons. Withouth it, I can't work :P
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Recent posts by Larissa Redeker

By becoming a patron, you'll instantly unlock access to 6 exclusive posts
By becoming a patron, you'll instantly unlock access to 6 exclusive posts
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