Saulo Daniel - Game Dev

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About Saulo Daniel - Game Dev

Developer - Graphic Artist - Game Design

Hi, I'm Saulo Daniel, I'm a game artist, game programmer and Pippin Games Studio, where I work as a technical artist. I am also cofounder of the group Potiguar Indie Games (PONG-RN), a collective of Brazilian developers of the northeast region of the country that promotes monthly meetings, game jams and we participate in games development events produced by the region's colleges.

Electronic games have always fascinated me and it was they who awakened my love for technology. After completing the Computer Engineering course, I decided to open the development of entertainment applications in my free time would be a great way to learn a little more about people's behavior when different types of playful challenges are imposed.

Playing an authorial production of my 2D and 3D arts along with small game prototypes becomes a bit difficult. It often seems that motivation is lost with procrastination and undefined goals. So I decided to create this page of Patreon, with the intention of having more focus to advance in my dream to improve my technical abilities, to generate portfolio and to share with you all my creative processes and to give life to diverse personages through my work.

Current project:
I am currently studying about 3D modeling, pixel art and illustration. Whose results I will always be posting on this page and on my other social networks.

For several years I have been producing several prototypes that are available on my Itch-io and Game Jolt pages.

Several of my 3D models may be available for viewing in Sketchfab.

Dev Bog: https://saulodfp.wordpress.com

Rewards?
Much of my content will be free for free community access, but some posts with specific creative processes and produced assets will be available to anyone contributing a dollar or more.

In the future depending on the project that is active I will update and add more rewards.

Goals:
The main objective with this page is to increase my production, improve the technical quality of my work and spread the knowledge that I have acquired with as many people as possible.

Recent posts by Saulo Daniel - Game Dev