Stinger Magazine

is creating articles on combat mechanics in games.
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Devils never cry
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About Stinger Magazine

First off, thank you for being here. This means that you - like I - love games that contain well developed, nuanced and interesting combat mechanics. Titles like Ninja Gaiden, God of War and Devil May Cry and many more bring a smile to your face. But you also aren't afraid to test the waters of the combat within Mirror's Edge: Catalyst, Death by Degrees, Devil's Third and Chaos Legion!

A bit about me, hi. I'm Hasker! Some know me as Raeng or Royta, but this is Stinger Magazine. I have a history as a storyboarder and art-director in explainer animations where I worked closely with, and as, a script writer. This analytical writing experience is one I bring to the table here.

Stinger Magazine focuses on what those games do, and do great. Analyzing combat mechanics down to the vision, offering developer insight into the creation of combat encounters and even interviewing community players. This is inspired by old gaming magazines that really laid the focus on providing quality content over the daily low quality content spam we're subjected to today. There will be around one to two articles a month as a result.

The money you donate will go into maintaining the site, domain costs and to pay my editor. None of the money will go to me, as that's not the goal: I do this for fun, not for money. The end goal is to publish Stinger Magazine as a yearly magazine as well, but let's not get ahead of ourselves!
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Enough to keep the site, youtube and forum up and running!
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Recent posts by Stinger Magazine

By becoming a patron, you'll instantly unlock access to 2 exclusive posts
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By becoming a patron, you'll instantly unlock access to 2 exclusive posts
1
Link
1
Update
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