W.M. Akers

is creating Games, Plays and Mysteries
Select a membership level
Starting Lineup
per month
  • A free PDF of every game I make
  • Previews of new games, and a chance to influence their development
  • A one year premium subscription to Strange Times
  • Discounted play tickets
  • Infinite Gratitude
All Star Roster
per month
  • A code to buy a print copy of every game I make at-cost
  • Access to an exclusive beta for every new game I make, and an opportunity to shape the final game
  • Early download of new products
  • All the other neat stuff
per month
  • A Deadball roster just for you. You name the team and its players, and I'll design it to your specifications.
  • Your name in my next game
  • All the other neat stuff



About W.M. Akers

Hiya! My name is W.M. Akers, and I write all sorts of cool stuff. I created a bestselling baseball dice game called Deadball. I’m an award-winning playwright, a mystery novelist, and an editor for the storytelling website Narratively. Also, sometimes I take naps.

Right now, I’m working on supplements for Deadball, which will add depth to a game that Baseball Prospectus said “captures the spirit and feel of the sport.” I’m play testing a new RPG, tentatively titled Comrades, which dramatizes life on the front lines of a socialist revolution. I’m also doing another pass on my novel, writing a TV pilot about baseball in space, paying rent, buying groceries, and trying to keep my baby alive. In short, I’m a busy bee!

If you like Deadball, or RPGs, or theater, or mystery novels, or groceries, or babies, consider pledging a few dollars a month to help keep me in business. As thanks, I’ll send previews of my new game, exclusive Deadball content, and behind-the-scenes looks at the glamorous life of a freelance writer. There will also probably be pictures of my baby, Dash the Flash, and stories about my cat, Neko the, uh…cat.

Ever since I was in high school, I’ve prided myself on finishing what I start, and I wouldn’t ask for your money if I didn’t plan to put it to good use. When I ran the Kickstarter for Deadball, I sent a copy of the game’s beta to every new backer, released the finished PDF 60 seconds after the Kickstarter paperwork cleared, and put the finished print book online just a month after the campaign closed.

Too many crowdfunding campaigns are marred by missed deadlines and broken promises. That’s not how I work. As a busy bee, I like to finish what I’m working on and move on to the next thing. With your help, I can move even faster.

Check out my portfolio if you’d like to learn more about my work, and thank you, thank you, thank you kindly for supporting what I do!
38% complete
I'll get to spend 1 day a week doing nothing but writing
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Recent posts by W.M. Akers